This page is copied from the official Guildwars site,
our beloved guild became guild of the week on the 16th of January 2007 (link)
Tribina founded The Mutants [MU] three-and-a-half years ago. The group originated in the free MMORPG Mu-Online and their tag, [MU], is a nod to their origins. When Tribina's interests mutated to Guild Wars, he didn't find it difficult to convince the majority of the guild to join him. The guild took to the game with enthusiasm, awed by the multitude of quests and the dazzling scenery.
Over the years, MU became more that just a guild. Sharing a mutual love of the game, members became friends, despite hailing from all around the world. Many have taken the time to visit each other in real life. MU members from Belgium and Holland have met members from Sweden, Portugal, and Argentina.
The youngest guild member is a 15-year-old, while the oldest guild member is 52. The average age in MU is around 25, though age isn't the most important part of fitting in to the guild. Attitude, on the other hand, is crucial. The right attitude goes a long way to impressing members of MU, regardless of age, nationality, or skill level.
Most MU members focus on PvE. However, they prefer to devote themselves to the hard missions and challenging PvE areas. The officers set out to provide a mature gaming environment, where humor is a vital part. The more MU party members in a group and the longer the mission lasts, the more fun they have. That's why MU enjoys the elite missions like Urgoz Warren, the Underworld, and the Fissure of Woe the most.
As long as members have quality game-play time together and a good laugh once in a while, they don't care if they fail to complete a mission. A lot of members play several hours a day in high end areas, so many of them have Protector titles, Elite Skill Capture titles, Treasure Hunter titles, and Fissure of Woe armor.
MU has created an online home for about 70 gamers. You don't have to look any farther than their names to see proof of their devotion; many of the members voluntarily included the name "Mutant" when choosing a name for their characters.
Every night, members of MU meet on voice-chat software to hang out and stay in contact with each other. MU also has its own website, with a private guild forum for serious business and a public forum were people can discuss all kind of subjects.
PvE Game Discussion
What does the guild love most? Long missions with at least eight party members! Nothing inspires MU more than exploring new places, looking for rare items, and methodically seeking the right crafting materials to finish a set of valuable, cherished armor.
MU favors builds that include a Ranger or two, because they are well loved by the guild. Equipped with Interrupts, Barrage, with or without pets, you'll always find Rangers on a MU team. These Rangers are most often accompanied by Necromancers, who can control an army of minions or supply the Monks with Energy.
MU's favorite Underworld build is strong and makes use of tactics that members prefer. With this build, they've successfully completed many missions and endured challenging circumstances. It includes:
* 4 Rangers (Barrage and Dust Trap and interrupt skills)
* 1 Spiteful Spirit Necromancer with Blood Ritual
* 2 healing Monks
* 1 Spirit Lord Ritualist
For missions that take three hours or more, MU plans several days in advance and generally schedules them for weekends, saving shorter missions for during the week. If the group members fail at their objective, they adjust the build and jump back in for another round. The guild watchword is "patience." One way or another, MU gets what it wants. They know that with a healthy dose of patience and friends at your back, all PvE areas are a surmountable challenge.
However, fighting isn't all MU is interested in. Some members like to organize in-game competitions. Recently they hosted a competition for running to Droknar's Forge, as well as a time-based race to kill certain creatures in-game.
This guild doesn't like to see trading, selling, or buying on guild chat, so they came up with the idea to hold "Guildhall Sales" once every two to three weeks where members can sell/buy stuff at low cost, or even for free. Most events they organize are centered on establishing and maintaining communication with fellow members, and so far, it's working just fine!